It is recommended to avoid using any Invincible/Evade/Guts effects on the turn of breaking him as a result (although unremovable buffs like Guts effects from CEs are fine). Arjuna (Alter)’s break effect will remove buffs from all frontline Servants, as well as decreasing DEF.Given all these effects are unremovable, using debuffs is entirely off the table for the second wave of this fight. Arjuna (Alter) also has permanent Debuff Immunity, as well as 30% Damage Resist and a 50% ATK buff.Their NP deals AoE damage and has enough power to fell even Foreigner Servants, but Evade / Invincibility / Guts effects are still useful. When the second wave starts, Arjuna (Alter) charges their NP Gauge to MAX when they enter.It is best to avoid bringing starting NP Gauge CEs for this fight, and entirely avoid 50% Gauge CEs for this reason. Limbo begins battle by draining 50% NP Gauge from all frontline Servants, essentially rendering many starting NP Gauge CEs useless.There are two waves for this fight, with the first against an Alter Ego, the Ghost of Limbo, and the second is against Berserker-class Arjuna (Alter). However, this fight can technically be soloed with proper preparation. This battle is the first serious battle against Arjuna (Alter), and can catch Masters unaware if they aren’t prepared ahead of time.Decrease Buster resistance of all enemies (3 turns). Mahapralaya: Deal heavy damage to all enemies. Soul's Light EX: Apply Guts to self (1 time, 3 turns). Apply Special Attack (3 turns).Ĭlairvoyance (Transcendant) EX: Increase own Buster Critical Rate (3 turns). Remove all buffs from all enemies.Īnti-Evil (Unique) EX: Increase own ATK (3 turns). Transcendental Divine Majesty: Decrease DEF for all enemies by 50% (5 turns). Law of the Deceased: Increase own ATK by 50%. Super Unified Divinity (Ruin): Increase own Resistance to all attacks by 30%. Humanoid, Servant, Male, Divine, Heaven or Earth, Weak to Enuma Elish, Lawful Good / Lawful EvilĬlimax of Birth and Death: Increase own NP Bar to MAX. Decrease NP Gauge for all enemies by 20%. Decrease DEF for all enemies by 10% (5 turns).ĭeal damage to all enemies. Demonic, Heaven or Earth, Super Giant, Undeadĭesired Corruption: Decrease NP Gauge by 50% for all enemies.ĭecrease NP Gain for all enemies by 20% (5 turns).
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